These are the lasting things that Half-Life 2 gave us, besides headcrabs and crowbars – Go Health Pro

These are the lasting things that Half-Life 2 gave us, besides headcrabs and crowbars – Go Health Pro

It’s Half-Life 2 week at Ars Technica! This Saturday, November 16, is the 20th anniversary of the release of Half-Life 2—a game of historical importance for the artistic medium and technology of computer games. Each day up through the 16th, we’ll be running a new article looking back at the game and its impact. “Well, I just hate … Read more

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